Embedded Linux Platform Development with Yocto Project (LFD460)

In this course, you’ll obtain a solid understanding of how to build a repeatable embedded target Linux target using the Yocto Project. In addition to learning the build system, you will learn about more advanced tools like toaster, devtool, wic, eSDK, and eclipse IDE integration. This course builds on the Embedded Linux topics learned in the LFD450 class.

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Course Overview

This course will teach you how to take advantage of the Yocto Project – the open source collaboration effort that provides templates, tools and methods to help you create and maintain custom Linux-based systems for embedded products regardless of the specific hardware architecture.

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You’ll learn:

  • How to use the Poky and Bitbake build process, with its recipes and layers to customize Linux kernel and packages for a custom embedded application
  • How to build Linux on an embedded board
  • How to use emulators for verification
  • How to create board support packages (BSP) for target hardware
  • And more.

The information in this course will work with any major Linux distribution.


11/4/2019 - 11/6/2019
GuaranteedWith Next EnrollmentThis class will be guaranteed to run with next enrollment.
$3150 Add to cart Generate A Quote
12/9/2019 - 12/11/2019
$3150 Add to cart Generate A Quote
1/13/2020 - 1/15/2020
$3250 Add to cart Generate A Quote
2/17/2020 - 2/19/2020
$3250 Add to cart Generate A Quote
3/16/2020 - 3/18/2020
$3250 Add to cart Generate A Quote
If none of these fits your schedule, check out our Partner offerings >

Course Outline

  1. Introduction
    • Objectives
    • Goals
    • Audience
    • Who You Are
    • The Linux Foundation
    • Linux Foundation Training
    • Certification Programs and Digital Badging
    • Linux Distributions
    • Platforms
    • Preparing Your System
    • Things change in Linux
    • Documentation and Links
    • Course Registration
  2. Preliminaries
    • Linux Distributions
    • Procedures
    • Labs
  3. How to Work in OSS Projects **
    • Overview on How to Contribute Properly
    • Stay Close to Mainline for Security and Quality
    • Study and Understand the Project DNA
    • Figure Out What Itch You Want to Scratch
    • Identify Maintainers and Their Work Flows and Methods
    • Get Early Input and Work in the Open
    • Contribute Incremental Bits, Not Large Code Dumps
    • Leave Your Ego at the Door: Don’t Be Thin-Skinned
    • Be Patient, Develop Long Term Relationships, Be Helpful
  4. The Yocto Project and OpenEmbedded
    • What is the Yocto Project?
    • What is OpenEmbedded?
    • The Yocto Project Family
    • Yocto Project Terms
    • Resources
  5. Poky and bitbake
    • Poky and BitBake Concepts
    • Yocto/OE Architecture
    • The BitBake Build Engine
    • Labs
  6. Setting up the Yocto Project Build System
    • Labs
    • The Yocto Project Reference System Structure
  7. Building an x86 Emulation Image
    • Labs
    • Build Environment Structure
  8. Troubleshooting Build Failures
    • Debugging Build Failures
  9. Customizing Images
    • Extending a Pre-defined Image
    • Inheriting from Core-Image
    • Package Groups
    • Using Image Features
    • Labs
  10. Adding Packages
    • Recipe Conventions and Best Practices
    • Single C-File Package
    • Makefile-based Package
    • Autotooled Package
    • Labs
  11. Layers
    • Why Layers?
    • Working with Layers
    • Labs
  12. Kernel Recipes
    • Yocto Kernel Recipes
    • Configuring the Yocto Project Kernel
    • Building a Custom Kernel
    • Extending the Yocto Project Kernel
    • Labs
  13. Introduction to selected BBCLASSes
    • rm_work.bbclass
    • allarch.bbclass
    • buildhistory and buildstats
    • cve-check.bbclass
    • archiver.bbclass
    • Labs
  14. Development Tools
    • devtool
    • wic
  15. Licensing and Compliance
    • License Management with Yocto
    • License Tracking
    • Enabling Commercially Licensed Recipes
    • Labs
  16. Supplementary Material
    • Yocto Development System Setup
    • Yocto Build System Setup
    • Building an Initial System
    • Deploying and using pre-built sstate-cache and download folders *
  17. Closing and Evaluation Survey
    • Evaluation Survey


This course is primarily intended for experienced embedded Linux engineers who are interested in learning how to repeatably build an embedded Linux system. This course assumes you have basic knowledge of Embedded Linux systems such as building and install boot loaders, kernels and user space software (the kinds of things you learn in LFD450: Embedded Linux Development). You should also be familiar with building code from the command line, basic Linux utilities and text editors. Some experience with Python is helpful but not required.

At a Glance

Delivery Method

Live Online (Virtual)


  • 3 days of Instructor-led class time
  • Hands-on Labs & Assignments
  • Resources & Course Manual
  • Certificate of Completion
  • Free Chromebook

Experience Level


Course Rating



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